Don't Wake My Pet: Draw the Symbols
December 2025 Judging ongoingAbout
Meta Horizon Creator Competition: Mobile Innovation - Judging process is ongoing. You are your pet's Sleep Guardian - draw the symbols you see on crawling spiders to send them away and keep your pet asleep. A gesture-based mobile game designed for long-term progression and repeated play, where drawing with your finger directly controls the outcome and mastery grows over time.
Don't Wake My Pet: Draw the Symbols was created to explore how gesture-based gameplay can become the core interaction on mobile. The game feels instantly intuitive, emotionally cosy, yet mechanically demanding. Players become a Sleep Guardian, keeping a peacefully sleeping pet undisturbed by copying and drawing the symbols shown on incoming spiders before they reach the pet.
Gameplay
The game features 3 spider types (1-3 HP), 8 unique symbols (easy → hard), boss encounters at the end of each phase, and constantly increasing spawn frequency and movement velocity. Long-term retention is built around 12 playable pets (2 free, 10 unlockable via in-game currency), 12 unlockable maps with unique music and atmosphere, leaderboards, quests, daily coin rewards, and a limited-time Seasonal Xmas Mode. The game is designed mainly for quick, exciting 2-player co-op, but solo play is fully supported.
Tech info
- Built in Meta Horizon Worlds using TypeScript
- Custom symbol recognition system, adapted from the $1 Unistroke Recognizer and fully translated to TypeScript
- Ultra-fast, reliable real-time gesture input recognition
- Native portrait mobile play with tap + gesture input
- Optimized UI ergonomics and haptic feedback
- Progression system with pets, maps, quests, and daily rewards
- Co-op and solo gameplay modes
Credits
- @pastew - programming, game design
- @mtobj - gfx, sfx, vfx, video, presentation, marketing